15 October 2007

Heroes of Might and Magic (V), 2006 PC game

I downloaded a demo a few days ago and checked out this facelift for an old but enjoyable game (the HOMM series has been fun). The turn-based system is really old-school, but gives the game a little character, slows down the pace a little. Almost feels a little more like the old-fashioned D&D games.

Anyway, the same thing that I liked about the older HOMM games is what I like in the new. The downside is that very little has changed. Yes, the graphics are awesome, and the soundtrack is excellent. And the little tweaks they have made to acquiring experience, new skills and abilities, are all welcome (and long overdue), the core of the game is exactly the same.

If I had started on this game, I would probably have fallen in love with it, hands down. But since I have played the older games, I have a hard time wanting to play it for hours and hours. The 3D aspect is definitely very cool. And I want to explore the new artifacts, the special and unique racial abilities, and see what else has been tweaked. But I really doubt I am going to invest the proper amount of time that is demanded in order to find all the eye-candy and uber level-up trinkets.

I read some online reviews, and everyone is raving about the game. Well, there are some nay-sayers, but they are few and far between. I cannot believe the big-name reviews have ranked it so high (8 out of 10, or better).